Claire Monaghan Art

Image Slider

Week 4 - Testing the Rig

Friday, 8 February 2019
I have a rough idea of what I want to do for my animation project. I am basing my animations off of a game character I designed for another module, so luckily I managed to find a rig (thanks to my tutor!) with roughly the same proportions. In class I tried a few poses to get familiar with the rig. Below you can see the reference and then the pose I replicated. I found this more challenging than...

Week 1 - Posing

This week was the first of my second semester at uni, and the first week of my animation class. Animation is the area I probably have the least experience in so far, and although I don't want to be an animator I think it will be useful to learn. In class we were introduced to some of the animation controls in Maya, and then went on to try some character poses. It was a useful exercise as...

Project - Finals

Friday, 21 December 2018
I was so relieved to finish my finals as I  wasn't totally prepared for how much work this stuff takes. I thoroughly enjoy the project even though it was challenging, but I felt it has helped me become a more well-rounded artist. Although I want to focus on 3D for future, going back to the fundamentals never hurts and this project made me push myself to think further about a lot...

Project - Creature Design

Wednesday, 19 December 2018
I had the most fun when creating the creature for my project, but I also found it the most challenging part. I knew from my theme and world that I would be designing a large insect, but I wasn't sure at first which route to go. I started by gathering references, taking note of particular shapes and ideas that I liked the look of. I started by thumb nailing lots of different silhouettes,...

Project - Vehicle Design

Saturday, 15 December 2018
Another part of my project I've been working on is a vehicle design. I started working on this part after working on my environment for a while, as I found it better to think about the vehicles purpose and function if I had a world to place it in. This led me to the decision to design a people-powered vehicle, as it was set in an eco-city and it wouldn't use any fuel. It would be use for transporting...

Project - Environmental Design

Thursday, 13 December 2018
Throughout my weeks at university I have also been working on our end of semester project. So far I've been having a lot of fun with it, and now that I'm finished with classwork I'm going to share my progress here.This project has offered a lot of flexibility as we were able to come up with our own worlds to base our concepts in. When world building I drew inspiration from various media around...

Weekly Task - 9

Sunday, 2 December 2018
Continuing on from class, we had to design an interior environment that followed a brief we were given. It was to be an apartment set in the future, owned bv a busy worker who uses the apartment to recover from a busy life. The design had to make sure you could still 'feel' the city inside the apartment. I used skills built up in the last few weeks whilst designing this. I do find some perspective...